To do ...

  The choice for the kernel has been made: BlueOS will be based on a Linux kernel (not on a distribution) and a basic XFree86 (XWindow system) .
With these 2 components, we have already the "equivalent" of the BeOS kernel and accelerated OpenGL.

For the network part (~= BONE??), Linux networks will be integrated.
And for developers, Sun provides Java and Linux provides GCC.

We have to develop:

We have to develop:
- a complete and coherent organisation
a decent OS don't have be composed with more than 100000 files
- the graphical user interface
in the spirit of BeOS: fast and multithreaded
- graphical applications
to use the "basic components" like devices, user preferences, network, etc.
- a new API
compatible with BeOS but with some improvement
- a new "structure"
An architecture providing a flexible OS which can boot quickly and uses servers.

To do that, we will look at the BeOS architecture and see where are the "good ideas".

We will develop new daemons like the Media server, the Net server, etc. which will be used by our new API.

Like BeOS, the API will be composed of kits - BeOS source compatible kits (see BeOS kits) and new kits.

If you think that you can help, follow this link.